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Showing posts with label Dota Maps. Show all posts
Showing posts with label Dota Maps. Show all posts
Friday, September 19, 2008
Wednesday, August 20, 2008
DotA Allstars 6.54b AI+ 1.52 Revision 03

Mirror of DotA_Allstars_6.54b_AIplus_1.52_Revision_01 BuffMePlz
DotA Allstars 6.54b AI+ 1.52 Revision 03
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This is a port of RGB's AI+ v1.52 (originally written for DotA Allstars 6.48b).
It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
THERE IS NO AI FOR LIFESTEALER, INVOKER, OR CLOCKWERK GOBLIN. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:
-Pathing on the top Sentinel lane is still the same as in 6.48b
-AI don't properly react to -nb, -nm and -nt modes
-Some exploits that should have been fixed are still in the game...just don't use them. If you really want to cheat against AI, just use -test
-Lanaya may crash your game if you use her, depending on how lucky you are
Some commands have yet to be implemented properly:
-ah
-afk
-kickafk
-rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)
Additionally, I have added two Fun Taverns in the lower right corner. Currently includes nine legacy heroes (possibly more in the future):
Changelog:
Rev. 03
=======
-AI bots can now properly buy, use, and sell Bottles
-Changed the way Lucky Stars looks and behaves to better reflect how it did in 6.06
-Changed the scaling on Mass Haste for levelling so that it's less...stupid
-Changed AI item builds for Viper, Priestess of the Moon, Queen of Pain, Nevermore, Vengeful Spirit, Troll, Dirge, Omniknight, Chaos Knight, and Morphling
-Restored Lanaya's AI, because it doesn't seem to make a difference on crashes
-Added warning message for when player or computer picks Lanaya; bots should not pick Lanaya unless through -ar or -tr
-Added new command -oldinvokelist, which replaces the Old Invoker spell list in the quest menu
-Separated the Fun Tavern into two separate ones for Remade heroes and Extinct heroes
-Added God of Wind (6.01) to Fun Tavern (Extinct)
-Final update to 6.54b
-Fixed Impale affecting Juggernaut during Blade Fury or Omnislash
-Fixed hotkey conflict with learning Degen Aura on Void Demon
-Updated Phantom Lancer AI to properly use new Spirit Lance
-Updated Shadow Priest AI to properly use new Shallow Grave and Weave
-AI bots will drop muted items when given items by players; in -pm, AI will be unable to receive items from players
CLICK THIS LINK TO DOWNLOAD THE MAP ^^,
DotA Allstars 6.53 AI+ 1.52 Revision 03

This is a port of RGB's AI+ v1.52 (originally written for DotA Allstars 6.48b).DotA Allstars 6.53 AI+ 1.52 Revision 03
This is a port of RGB's AI+ v1.52 (originally written for DotA Allstars 6.48b).
It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
THERE IS NO AI FOR TEMPLAR ASSASSIN, LIFESTEALER, INVOKER, OR CLOCKWERK GOBLIN. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:
-Pathing on the top Sentinel lane is still the same as in 6.48b
-AI don't properly react to -nb and -nt modes
-Some exploits that should have been fixed are still in the game...just don't use them. If you really want to cheat against AI, just use -test.
Some commands have yet to be implemented properly:
-ah
-afk
-kickafk
Additionally, I have added a Fun Tavern in the lower right corner. Currently includes six legacy heroes (possibly more in the future): Old Invoker (6.12b), Old Lifestealer (6.48b), Old Silencer (6.12b), Gambler (6.06), Old Morphling (5.84b), and Old Stealth Assassin (5.84b).
To access the fun tavern, type -fun within the first 15 seconds of the game.
Changelog:
Rev. 03
=======
-Fixed Invoker from breaking the game when picked
-Redid all of Lanaya's triggers using 6.53 script, hopefully this makes her stop crashing the game (if she still does I don't know what else to try)
-AI Sand King can now properly use Epicenter
-Fixed Clockwerk Goblin being unable to attack his own Power Cogs
-Fixed Rearm
-Fixed Essence Aura
-Fixed icons on Gambler's skills
-AI players that die with a Bloodstone will no longer be renamed "Bloodrune"
-Single player test command -powerup now properly spawns runes
-Added a warning message for when the AI randoms Lanaya, N'aix, Invoker or Clockwerk
-Removed the "undroppable on cooldown" system for items (as in 6.53)
-Added the "$" symbol above creep kills on replays and for observers (as in 6.53)
-Changed AI item builds for Terrorblade (Overflow_GR) and Rattletrap (Green_Sliche)
-Updated Old Morphling's spell database to allow stealing Rattletrap's skills
Rev. 02
=======
-Changed the item consumeable code to an updated version of the original AI+ one that makes use of the new item system, which should fix the "return to fountain" bug with AI bots
-Made Clockwerk Goblin unpickable by AI
-Fixed Mana Void animation and damage
Rev. 01
=======
-First update to 6.53
-New item system implemented, so all item builds for AI heroes have been changed
-Disabled all AI scripts pertaining to Lanaya, hopefully this should allow players to choose her without crashing the game
-Updated AI Lycan to use new Howl ability
-Fixed timing on AI going to lanes in -rd
-It is now possible to pick heroes from the Fun Tavern when repicking or rechoosing
-Test command -lvlupall can have a number after it to have all heroes level up faster (i.e. "-lvlupall 25")
-Fixed a bug with Viscous Nasal Goo that made it unstackable when cast on AI heroes
-Changed the way gold distribution is coded to hopefully prevent crashes
-AI also get the same gold bonuses as human players in -em now if using -ng
-Updated -unstuck to use the implementation in 6.52
-Changed Eclipse implementation to that of 6.50 (no ministun)
-Changed Wild Axes implementation to that of 6.50
-Changed Land Mines implementation to that of 6.50 (detect floating heroes)
-Changed AI item routine for Deathmatch
-Fixed a small bug with Puck respawning with a slightly smaller model size after dying (heh)
CLICK THIS LINK TO DOWNLOAD THE MAP ^^,
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